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1. closed - in Timecode Bazaar [original thread]
Edited by: Rambo Armsdealer on 29/09/2009 18:02:19 for Rambo armsdealer
- by Rambo Armsdealer - at 2009.09.29 17:56:00
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2. WTB 2x 60D 600M each - in Timecode Bazaar [original thread]
1 for rambo armsdealer 1 for CaptainCrook secure and stuff.
- by Rambo Armsdealer - at 2009.01.02 18:15:00
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3. WTB 1x 60D GTC 520M - in Timecode Bazaar [original thread]
Edited by: Rambo Armsdealer on 24/10/2008 12:24:54 for rambo armsdealer thanks sin
- by Rambo Armsdealer - at 2008.10.24 12:19:00
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4. WTB 2x 60D for 520M - in Timecode Bazaar [original thread]
captaincrook paid thanks. still need 1 for rambo armsdealer
- by Rambo Armsdealer - at 2008.10.24 03:53:00
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5. WTB 2x 60D for 520M - in Timecode Bazaar [original thread]
1 for captaincrook 1 for rambo armsdealer
- by Rambo Armsdealer - at 2008.10.24 03:46:00
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6. [wts] 90 day gtc's x 10 400m secure - in Timecode Bazaar [original thread]
Want to buy 90 days for mr bighelmet.
- by Rambo Armsdealer - at 2007.09.26 15:49:00
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7. Drake (Caldari Tier2 BC) - in Ships and Modules [original thread]
7x HML II large SB II, 1x EM II, 2x invul II, 1x 20km, 1x cap recharger II 2x BCU II, 1x PDU II, 1x DCU mean keen killing machine
- by Rambo Armsdealer - at 2006.10.25 15:45:00
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8. Amarr - in Ships and Modules [original thread]
Originally by: Aramendel Originally by: Spartan239 Originally by: Exogene Can't fit Dual Light Beam IIs on a ceptor without a PG mod go figure. most ceptor setups need a mapc Exept Dual Light Beams are the *smallest...
- by Rambo Armsdealer - at 2006.06.13 17:11:00
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9. [Auction] Officer Siege - in Sell Orders [original thread]
WTS Kaikka's Modified Siege Missile Launcher located @ Jita Starting Bid: 130mil Reserve: Yes Minimum Increment: 5mil Buyout: 205mil Auction ending 14.6.06 20:00 EVE time
- by Rambo Armsdealer - at 2006.06.13 17:06:00
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10. [AUCTION] DG Invul Field - in Sell Orders [original thread]
WTS Dread Guristas Invul Field Minimum bid: 270mil Minimum increment: 1mil Reserve: 295mil Buyout: 303mil Auction ending 13-6-06 20:00 EVE time
- by Rambo Armsdealer - at 2006.06.12 19:19:00
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11. AF damage output. - in Ships and Modules [original thread]
AF's should have their t1 counterpart's 2nd bonus
- by Rambo Armsdealer - at 2006.06.04 14:48:00
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12. Vagabonds outrun Interceptors! Is that Balanced? - in Ships and Modules [original thread]
Originally by: Nemain Correct me if I'm wrong, but doesn't the Vaga handle far worse than any inty due to much worse agility and mass. Better speed or not, a quick course change when the vaga gets to close and it will over shoot you by a f...
- by Rambo Armsdealer - at 2006.06.04 14:16:00
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13. Zealot or Sacriledge for mission's - in Ships and Modules [original thread]
sac doesn't do enough dmg for lvl 4's imo (solo anyway) zealot does and an EANM solves the sac's resistance bonus. if you wanna go with sac try something like: 4x Focused Medium II, 2x medium diminishing AB, 3x cap recharger II 2x MAR II, 1x ener...
- by Rambo Armsdealer - at 2006.06.04 13:58:00
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14. 0.0 Angel Ratting Pilgrim Setup - in Ships and Modules [original thread]
Originally by: DarknessInc Edited by: DarknessInc on 04/06/2006 08:34:05 Im currently training to fly a Pilgrim ^_^ and my quickfit has found a nice setup where I can sustain cap, and a Tank (i hope) with Drones being the main force of...
- by Rambo Armsdealer - at 2006.06.04 13:46:00
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15. Vagabonds outrun Interceptors! Is that Balanced? - in Ships and Modules [original thread]
Originally by: Naughty Boy Originally by: Rambo Armsdealer it's not a real secret that the vaga is overpowered as opposed to why it is, i take it... NB. maybe CCP wants every race to have 1 overpowered ship atleast, with gal...
- by Rambo Armsdealer - at 2006.06.04 13:43:00
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16. Vagabonds outrun Interceptors! Is that Balanced? - in Ships and Modules [original thread]
it's not a real secret that the vaga is overpowered
- by Rambo Armsdealer - at 2006.06.04 13:36:00
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17. Amarr - in Ships and Modules [original thread]
Originally by: Soros Clearly you have never fought duri X i use his exact same setup, it gets ripped apart by a mega also, stop using DPS as arguments since dps means nothing if everyone has 80% resistance to EM and 60% to kinetic th...
- by Rambo Armsdealer - at 2006.05.30 12:32:00
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18. Deimos: The Ugly Duckling - in Ships and Modules [original thread]
Originally by: Dash Ripcock Originally by: Gariuys He posted in another thread that he'd look into it. So in a year or two we'll hear the deimos isn't getting any loving, but the vagabond had it's speed boosted. Heh, well Tux...
- by Rambo Armsdealer - at 2006.05.30 12:27:00
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19. thron vs geddon - in Ships and Modules [original thread]
Originally by: twit brent Edited by: twit brent on 30/05/2006 10:41:39 Ok meagthron is better at. EXTREMELY LONG RANGE SNIPING. this is at arround 200km+ where tachy geddons tech II crystals start to loose out. Or when there is lots...
- by Rambo Armsdealer - at 2006.05.30 10:44:00
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20. thron vs geddon - in Ships and Modules [original thread]
Originally by: twit brent At range geddon does better damage than megathron. The megathron does more damage at close range than geddon, but geddon is more versitile at closeish as its close range guns can hit out to 60km +. yeah but ...
- by Rambo Armsdealer - at 2006.05.30 06:51:00
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